Holding too many gods will make her form become "saturated".
This article explores the issue of how cultural backgrounds influence the way readers construct mental images of fictional characters. In an experiment conducted in in Germany, we found evidence suggesting that readers of fictional narratives draw on their stereotypes when evaluating the personality of a fictional character.
Moreover, results of this experiment also suggest that this tendency to focus on stereo- typical attributes in the evaluation of characters increases rather than decreases with knowledge about the respective culture. Here, we discuss what cognitive processes presumably underlie these findings and what conclusions can be drawn for the reading process from these theoretical considerations on the influence of readers' cultural beliefs, values, norms, and so on.
We further report the results of a second experiment conducted in Japan, which corroborates our previous findings. Finally, we outline suggestions for future endeavors that could make use of our research to address further questions. If you would like to authenticate using a different subscribed institution that supports Shibboleth authentication or have your own login and password to Project MUSE, click 'Authenticate'.
You are not currently authenticated.
The persuasive influence of a fictional character’s trustworthiness Authors of fictional stories are free to diverge from real-world facts, and the events told may or may not have taken place. Characters are the heart and soul of every story. Almost every great story is about people. Plot, setting, theme, and other elements of fiction are secondary to realistic characters that an audience can connect with on an intellectual or emotional level. A character (sometimes known as a fictional character) is a person or other being in a narrative (such as a novel, play, television series, film, or video game). The character may be entirely fictional or based on a real-life person, in which case the distinction of a "fictional" versus "real" character may be made.
View freely available titles:Sep 19, · Falling in love with a fictional character is not unusual, and many people have found themselves emotionally attached to a character in a book, movie, TV show, or video game. You do want to be careful that these romantic feelings don’t prevent Views: K.
Social influence: As a fictional character produced by the Japanese company Sanrio, Hello Kity has risen to become a global marketing phenomenon worth $5 billion a year by Conan.
the simple gift - for teachers/students doing the HSC I get lots of emails about "the simple gift in regard to the HSC. Unfortunately, I can't answer each email individually, or else . The fictional character "Gregory House" was between 45 and 53 during the TV series.
He was born on May 15, The actor playing house, Hugh Laurie, was born on June 11 , The persuasive influence of a fictional character’s trustworthiness Authors of fictional stories are free to diverge from real-world facts, and the events told may or may not have taken place.
Scientists proved that fictional characters CAN influence real life actions/decisions. They have completed a study that this experience is a common one, and that fictional characters can actually influence the decisions and actions we make consciously.
It's called .